In a sense, most of the things that make Metal Gear Solid Metal Gear Solid have been traded away for a freewheeling stealthy action-adventure game that plays more like a giant version of Splinter Cell: Blacklist. The control scheme, so hideous and yet loved by many specifically for that hideousness, has also been reconfigured for accessibility. ![]() Gone are the hour-long cutscenes rife with the sort of exposition that makes you feel like a character is reading directly from a Wikipedia entry aloud. ![]() It is a strange sort of relief that the latest entry in Metal Gear Solid, a series thematically concerned with what it means to leave behind a legacy, lives in such brazen defiance of its predecessors.
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